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Our story

It started with one campaign.

Built by a player. Shaped at a real table.

A note from Ryan

A place for the story we were creating.

I built Chronacy for the campaign I play in. I wanted somewhere our characters, places, relationships, and history could stay connected as we played.

When the organizer of my campaign started using it across his other games, I began turning that personal project into a business.

The goal hasn’t changed.

Help a table preserve the story it creates together.

Chronacy brings the pieces of a campaign together, so players can revisit what happened and see how their world has changed. The tools help organize the history. The table decides what belongs in it.

RyanFounder of Chronacy

What matters here.

Your table. Your story.

You create the adventure.
You decide what becomes canon.

Keep the connections.

Characters, places, relationships,
and history belong together.

Room for what comes next.

Every session adds to a world
your group can revisit.

Give your campaign a place to live.

No credit card required.